Understanding Carol's Programming Commands

Understanding Carol's Programming Commands

Assessment

Interactive Video

Created by

Amelia Wright

Computers, Education, Instructional Technology

4th - 8th Grade

Hard

This video tutorial introduces Carol, a dog in a grid world, who follows commands like move, turn left, put ball, and take ball. It explains how programming is similar to giving commands to a dog and details the structure of Carol's commands. The tutorial guides viewers through creating a simple Carol program, demonstrating how to move Carol and place a tennis ball on the grid. It emphasizes the importance of precise command syntax and offers tips for programming with Carol.

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10 questions

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1.

MULTIPLE CHOICE

30 sec • 1 pt

What is Carol's environment like?

2.

MULTIPLE CHOICE

30 sec • 1 pt

Which command moves Carol one space in the direction she is facing?

3.

MULTIPLE CHOICE

30 sec • 1 pt

What does the 'turn left' command do?

4.

MULTIPLE CHOICE

30 sec • 1 pt

How many directions can Carol face?

5.

MULTIPLE CHOICE

30 sec • 1 pt

What is the structure of a Carol command?

6.

MULTIPLE CHOICE

30 sec • 1 pt

What is the best way to learn programming with Carol?

7.

MULTIPLE CHOICE

30 sec • 1 pt

Where does Carol start in the first program?

8.

MULTIPLE CHOICE

30 sec • 1 pt

What does Carol do after moving forward two spaces in the first program?

9.

MULTIPLE CHOICE

30 sec • 1 pt

How can you speed up or slow down Carol's program?

10.

MULTIPLE CHOICE

30 sec • 1 pt

What should you do to reset Carol to the beginning?

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