
Clipping Techniques in Computer Graphics
Authored by Dr.Chandra Sekhar
Computers
12th Grade
Used 1+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is point clipping in computer graphics?
Point clipping is the process of determining if a point is inside or outside a defined clipping region.
Point clipping is the technique of removing points from a graphical scene.
Point clipping involves scaling a point to fit within a clipping region.
Point clipping is the process of rendering a point in a different color.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Explain the purpose of line clipping.
The purpose of line clipping is to add more detail to lines within the viewing area.
Line clipping is used to enhance color saturation in graphics.
Line clipping is a technique for creating 3D models from 2D images.
The purpose of line clipping is to improve rendering efficiency by removing portions of lines that are outside the viewing area.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Name two common algorithms used for line clipping.
Cohen-Sutherland, Liang-Barsky
DDA Algorithm
Bresenham's Line Algorithm
Midpoint Line Algorithm
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the Sutherland-Hodgman algorithm used for?
Image rendering
Data compression
Texture mapping
Polygon clipping
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Describe the process of polygon clipping.
Polygon clipping is only used for 3D shapes.
Polygon clipping involves defining a clipping area, finding intersection points, and constructing a new polygon for the visible portion.
The process involves coloring the entire polygon.
Polygon clipping requires a specific color palette.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the Liang-Barsky algorithm work for line clipping?
The Liang-Barsky algorithm efficiently clips a line segment against a rectangular clipping window using parametric equations and boundary intersection calculations.
It applies a brute-force method to check each pixel of the line segment.
The algorithm relies on pixel-based calculations for clipping.
It uses rasterization techniques to clip lines.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are the differences between 2D and 3D clipping?
2D clipping uses a view frustum, while 3D clipping restricts rendering to a 2D plane.
2D clipping restricts rendering to a 2D plane, while 3D clipping considers depth and uses a view frustum.
3D clipping only applies to images, while 2D clipping applies to all graphics.
2D clipping considers depth, while 3D clipping does not.
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