
Unity Game Development Concepts
Interactive Video
•
Computers, Design, Instructional Technology
•
6th - 10th Grade
•
Practice Problem
•
Hard
Jackson Turner
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of creating a Game Manager in Unity?
To design the game UI
To create game objects
To manage game states like start, stop, and restart
To handle player movement
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which component is responsible for detecting collisions in the game?
Score Manager
Player Collision
Player Movement
Game Manager
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it not ideal to use a variable reference to the Game Manager in the Player Collision script?
It makes the code more complex
The reference can be lost if the player is removed and re-added to the scene
It increases the game's memory usage
It causes the game to crash
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What method is used to find the Game Manager script in Unity?
GetComponent
FindObjectOfType
FindGameObject
GetScript
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you ensure that the game ends only once when the player falls off the edge?
By restarting the game immediately
By using a boolean variable to check if the game has already ended
By disabling the player object
By calling the End Game function multiple times
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'Invoke' method in Unity?
To call a function immediately
To delay the execution of a function
To stop a function from executing
To create a new game object
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should you do if Unity's lighting looks weird after reloading a scene?
Re-import all assets
Restart Unity
Change the scene's background color
Disable the Auto checkbox in the Lighting panel
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