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S. Hebert. Gamification

Authored by Marcos DAngelo

English

9th - 12th Grade

Used 1+ times

S. Hebert. Gamification
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14 questions

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1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

S. Hebert begins his talk by saying that education is ...

Updated.

Dynamic.

Stagnated

Unnecessary.

Decorated.

2.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What needs to be changed in education is ...

The core.

The aesthetics.

The topics.

The teachers.

3.

FILL IN THE BLANK QUESTION

30 sec • 1 pt

Media Image

At the beginning, education is

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

He says that education is in a ___ crisis.

Gastronomic.

Technological.

Violent.

Monetary.

Engagement.

5.

FILL IN THE BLANK QUESTION

30 sec • 1 pt

Media Image

He recommends to ask for guidance to the

6.

FILL IN THE BLANK QUESTION

30 sec • 1 pt

Media Image

Students say that school is

7.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Media Image

What students need to care about school is ...

a payment.

a reason.

a threat.

a uniform.

fear.

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