
S. Hebert. Gamification
Authored by Marcos DAngelo
English
9th - 12th Grade
Used 1+ times

AI Actions
Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...
Content View
Student View
14 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
S. Hebert begins his talk by saying that education is ...
Updated.
Dynamic.
Stagnated
Unnecessary.
Decorated.
2.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
What needs to be changed in education is ...
The core.
The aesthetics.
The topics.
The teachers.
3.
FILL IN THE BLANKS QUESTION
30 sec • 1 pt
At the beginning, education is
(a)
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
He says that education is in a ___ crisis.
Gastronomic.
Technological.
Violent.
Monetary.
Engagement.
5.
FILL IN THE BLANKS QUESTION
30 sec • 1 pt
He recommends to ask for guidance to the
(a)
6.
FILL IN THE BLANKS QUESTION
30 sec • 1 pt
Students say that school is
(a)
7.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
What students need to care about school is ...
a payment.
a reason.
a threat.
a uniform.
fear.
Access all questions and much more by creating a free account
Create resources
Host any resource
Get auto-graded reports

Continue with Google

Continue with Email

Continue with Classlink

Continue with Clever
or continue with

Microsoft
%20(1).png)
Apple
Others
Already have an account?