
Unit 2 Test
Quiz
•
Science
•
5th Grade
•
Practice Problem
•
Hard
Jenny Scarbrough
FREE Resource
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23 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of these is an example of technology?
developing a hypothesis
formulating a new theory
a sketch of an engine
an artificial hip-replacement
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which statement best describes the reason technology changes over time?
People enjoy having new technology.
Old technology never meets the needs it was designed for.
People’s needs are better met when technology is very complex.
People find better ways to meet their needs as their knowledge increases.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step an engineer should take in developing a new technology?
Identify the problem to be solved.
Test the model of the new machine.
Design the model for the new machine.
Evaluate the performance of the machine.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is failure part of the design process?
Once a prototype fails, the process has ended.
Failure is not part of the design process.
Failure convinces engineers to give up.
Failure can reveal areas that need improvement.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A designer has been asked to design a computer desk chair that encourages the user to assume good posture and work position. Which is the main responsibility of the designer?
to use new technology in the design
to make the chair easy to manufacture
to make the design safe and comfortable
to be sure that users understand the technology of the chair
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which is the best reason for sketching or drawing a design before constructing it?
Once constructed, a design cannot be changed at all.
A functioning design is not as interesting as a sketch.
Certain design improvements can be made more easily in a sketch.
Sketching reflects the design’s function in the real world without error.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following activities is often a first step in the creative design process?
developing charts
testing a prototype
brainstorming ideas
using a computer program
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