
Geometric Modeling and Visual Realism Quiz
Authored by S.Omprakasam Subramaniam
Education
12th Grade
Used 2+ times

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40 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT a common type of 3D geometric representation?
Polygonal meshes
NURBS surfaces
Voxel grids
Quantum fields
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What technique is used to create the illusion of surface detail without actually modifying the geometry?
Bump mapping
Tessellation
Subdivision surfaces
Ray tracing
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which rendering technique simulates the behavior of light by tracing paths from the camera to light sources?
Rasterization
Ray casting
Path tracing
Scanline rendering
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of texture mapping in 3D graphics?
To increase polygon count
To add surface detail without additional geometry
To optimize rendering speed
To create realistic lighting
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is a technique used to smooth the appearance of polygonal models?
Anti-aliasing
Ambient occlusion
Subdivision surfaces
Depth of field
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does BRDF stand for in the context of computer graphics?
Basic Rendering Distribution Function
Bidirectional Reflectance Distribution Function
Brightness Reduction Diffusion Factor
Binary Radiosity Differential Function
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which lighting model considers direct illumination from light sources and indirect illumination from other surfaces?
Phong shading
Flat shading
Global illumination
Ambient lighting
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