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Lighting and shading - sec 01

Authored by Sirion Vittayakorn

Information Technology (IT)

University

Used 2+ times

Lighting and shading - sec 01
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6 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How many videos have been uploaded for the topic "Lighting and Shading" in Google classroom?

2

3

4

5

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What type of light source brightens all parts of the scene uniformly?

Ambient light

Directional light

Point light

Spot light

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What type of shadow effect uses the shortest render time?

Gradient shadow

Soft shadows

Hard shadow

Fall-out shadow

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What is the depth map value at point P8?

0.9

0.6

0.4

No correct answer

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the Lambert shader, what defines the light intensity?

The angle between the surface normal and light vector.

The distance between the surface and light source.

The intensity of the light source.

The material of the surface.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What types of reflections are included in the Phong shader?

Ambient and Specular

Diffuse and Specular

Constant, Diffuse and Specular

Ambient, Diffuse, Specular

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