
Crash Course Games: Game Design Principles

Interactive Video
•

Lucas Foster
•
Design, Fun
•
6th - 10th Grade
•
13 plays
•
Hard
09:56
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10 questions
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1.
MULTIPLE CHOICE
30 sec • 1 pt
What is the core reason behind the success of games like Monopoly and The Legend of Zelda?
2.
MULTIPLE CHOICE
30 sec • 1 pt
Which element of game design involves the look and feel, including sound and lighting?
3.
MULTIPLE CHOICE
30 sec • 1 pt
What is the primary activity players do repeatedly in a game called?
4.
MULTIPLE CHOICE
30 sec • 1 pt
According to Gerald Cameron, what is the enemy of dice games?
5.
MULTIPLE CHOICE
30 sec • 1 pt
What is the ideal number of players for board games according to Ananda Gupta?
6.
MULTIPLE CHOICE
30 sec • 1 pt
What type of meaningful play involves a player taking an action and the game responding?
7.
MULTIPLE CHOICE
30 sec • 1 pt
In video games, what principle ensures that for every advantage, there is a disadvantage?
8.
MULTIPLE CHOICE
30 sec • 1 pt
What is the main objective in the card game Love Letter?
9.
MULTIPLE CHOICE
30 sec • 1 pt
What is a key strength of the game Love Letter?
10.
MULTIPLE CHOICE
30 sec • 1 pt
What does the game Love Letter require players to balance?
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