Animation Principles Quiz

Animation Principles Quiz

10th Grade

19 Qs

quiz-placeholder

Similar activities

Graphics

Graphics

1st - 12th Grade

18 Qs

DDA 1.01 & 1.02

DDA 1.01 & 1.02

9th - 12th Grade

19 Qs

Ch 07_Publishing Awesome

Ch 07_Publishing Awesome

9th - 12th Grade

20 Qs

G8 Web Basics

G8 Web Basics

8th - 12th Grade

20 Qs

PNG & other file types

PNG & other file types

9th - 12th Grade

15 Qs

The Twelve Principles of Animation

The Twelve Principles of Animation

9th - 12th Grade

20 Qs

Presentations Quiz

Presentations Quiz

6th - 12th Grade

20 Qs

R094 Quiz 1

R094 Quiz 1

9th - 12th Grade

20 Qs

Animation Principles Quiz

Animation Principles Quiz

Assessment

Quiz

Computers

10th Grade

Hard

Created by

Theresa Eccleston

Used 4+ times

FREE Resource

19 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of squash and stretch in animation?

To create an illusion of elasticity and flexibility

To prepare the viewer for the main action

To demonstrate character's temper

To control the duration of scenes

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does anticipation in animation refer to?

The preparation for the main action

The arrangement of cameras

The motion of characters

The timing of actions

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does staging affect storytelling in animation?

It helps to demonstrate character's attitude

It confuses the viewer with simultaneous actions

It limits the film duration

It enhances the chaos in scenes

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the difference between straight ahead action and pose to pose?

Straight ahead is spontaneous, pose to pose is planned

Pose to pose is chaotic, straight ahead is controlled

Both methods are identical

Pose to pose is used for quick scenes

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is follow through motion?

When body parts continue to move after stopping

The initial motion before the main action

The arrangement of key poses

The timing of actions

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does slow-in and slow-out refer to in animation?

The acceleration and deceleration of motion

The timing of keyframes

The use of arcs in motion

The exaggeration of character actions

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do arcs contribute to animation?

They create more natural and appealing motions

They simplify the animation process

They limit the character's movement

They enhance the chaos in scenes

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?