Apple Game Programming Concepts

Apple Game Programming Concepts

Assessment

Interactive Video

Created by

Emma Peterson

Computers, Education, Instructional Technology

4th - 8th Grade

Hard

This video tutorial guides viewers through creating an apple-catching game using Scratch. It covers setting up the game environment, programming the apple's movement, implementing automatic falling, creating basket interactions, and adding scoring and sound effects. The tutorial emphasizes creativity and customization, encouraging viewers to adapt the game to their preferences.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main objective of the new game introduced in the lesson?

To solve puzzles by matching colors

To bounce a ball back and forth

To catch falling apples in a basket

To shoot targets with a cannon

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which programming environment is used to create the apple game?

Scratch

Unity

GameMaker

Unreal Engine

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in setting up the apple sprite?

Select the apple sprite

Change the background

Add sound effects

Create a scoring system

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the apple's initial movement programmed?

To move randomly at the top of the screen

To bounce off the walls

To follow the mouse cursor

To move horizontally across the screen

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What condition is set for the apple to reset its position?

When the player presses a key

When it reaches the bottom of the screen

When it touches the basket

When it collides with another apple

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'always' block in the apple's programming?

To play a sound effect

To change the apple's color

To continuously check conditions

To make the apple bounce

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the basket programmed to move?

By clicking on it

Automatically

With arrow keys

Using the mouse

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the apple touches the basket?

A sound is played and a point is scored

The apple disappears

The game ends

The basket changes color

9.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What feature is added to enhance the game experience?

A timer

Multiple levels

Sound effects

A pause button

10.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should be done before duplicating the apple sprite?

Test the game thoroughly

Complete the scoring system

Change the basket's size

Add a new background

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