INTERACTIVE MULTIMEDIA

INTERACTIVE MULTIMEDIA

12th Grade

10 Qs

quiz-placeholder

Similar activities

Edición de Videos

Edición de Videos

12th Grade

12 Qs

Nativos Digitales

Nativos Digitales

12th Grade

10 Qs

INFORMÁTICA

INFORMÁTICA

1st Grade - University

10 Qs

Facturador electrónico

Facturador electrónico

12th Grade

12 Qs

Ted Talk "How to Come Up with Good Ideas" (Mark ROber)

Ted Talk "How to Come Up with Good Ideas" (Mark ROber)

9th - 12th Grade

12 Qs

Digital Literacy

Digital Literacy

12th Grade

14 Qs

Digital Footprint & Passwords

Digital Footprint & Passwords

4th Grade - University

15 Qs

SOFTWARE EDUCATIVO

SOFTWARE EDUCATIVO

10th - 12th Grade

10 Qs

INTERACTIVE MULTIMEDIA

INTERACTIVE MULTIMEDIA

Assessment

Quiz

Instructional Technology

12th Grade

Practice Problem

Hard

Created by

Earl Urbano

FREE Resource

AI

Enhance your content in a minute

Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a vodcast?

A vodcast is an audio podcast.

A vodcast is a type of live streaming service.

A vodcast is a video podcast.

A vodcast is a video game streaming platform.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do podcasts differ from traditional radio?

Traditional radio shows are available on-demand and can be downloaded.

Podcasts are always live and require a radio license.

Podcasts are typically broadcasted on FM frequencies.

Podcasts differ from traditional radio in that they are on-demand, pre-recorded, and often focus on niche topics, whereas traditional radio is live and scheduled.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the benefits of using online games for learning?

Benefits of using online games for learning include increased engagement, improved retention, development of problem-solving skills, and the ability to learn at one's own pace.

Online games are only for entertainment purposes.

They lead to decreased attention spans.

Online games are too expensive for educational use.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of courseware?

To facilitate learning and teaching.

To replace traditional textbooks.

To provide entertainment for students.

To create standardized tests.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can audio resources enhance student engagement?

Audio resources distract students from the main content.

Audio resources enhance student engagement by catering to different learning styles and creating immersive experiences.

Audio resources are ineffective in online learning environments.

Audio resources only benefit auditory learners.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the significance of online tests in education?

Online tests eliminate the need for teachers in education.

Online tests are only useful for small classes.

Online tests reduce student engagement in learning.

Online tests enhance accessibility, provide instant feedback, and support large-scale assessments in education.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In what ways can videos be used as educational tools?

Videos are ineffective for visual learners.

Videos can enhance learning by providing visual demonstrations, engaging content, and flexible access.

Videos can only be used for entertainment purposes.

Videos require expensive equipment to be educational.

Access all questions and much more by creating a free account

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?