
Kompyuter Arxitekturasi 3.0
Authored by RED DRAGONS GAMING
Computers
University
Used 4+ times

AI Actions
Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...
Content View
Student View
19 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Sharshara metodologiyasi- bu
ketma-ket jarayon bo'lib, unda taraqqiyot sharsharaga o'xshash bir necha bosqichlar orqali yuqoridan pastgacha o'tadi.
o‘lchashlarning natijalari qonunlashtirilgan birliklarda ifodalangan va o‘lchashlarning xatoliklari berilgan ehtimollik bilan ma'lum bo‘lgan holat.
maxsus texnik vositalar yordamida fizik kattaliklar qiymatlarini tajriba yo‘li bilan topish.
qadoqlash va yorliqlashtirish, sinovdan o‘tkazish va tahanalizlash, o‘ziga xos xususiyatlarini aniqlashtirishga o'xshagan.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
RUP ……. ta asosiy tamoyilga asoslanadi:
6 ta;
10 ta;
4 ta;
8 ta;
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
RUP ning asosiy tamoyillari:
iterativ rivojlanish modeli, talablarni boshqarish, komponent arxitekturasi, vizual dasturiy ta'minotni modellashtirish, dasturiy ta'minot sifatini tekshirish, nazoratni o'zgartirish.
qadoqlash va yorliqlashtirish, sinovdan o‘tkazish va tahanalizlash, o‘ziga xos xususiyatlarini aniqlashtirish.
odamlar o'qiy oladigan talablarni haqiqiy kodga aylantirishga yordam beradigan oraliq bosqich.
maxsus texnik vositalar yordamida fizik kattaliklar qiymatlarini tajriba yo‘li bilan topish.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
RUP ning iterativ rivojlanish modeli tamoyili -
loyihaning har bir bosqichida xatarlarni bartaraf etish muammoni yaxshiroq tushunish va maqbul yechim topilmaguncha kerakli o'zgarishlarni amalga oshirish imkonini beradi;
RUP funktsional talablarni tashkil etish va kuzatish, hujjatlarni rasmiylashtirish va maqbul echimlarni tanlash jarayonini tavsiflaydi ( rivojlanish jarayonida ham, biznes yuritishda ham);
tizim arxitekturasi joriy va kelajakdagi loyihalarda qo‘llanilishi mumkin bo‘lgan komponentlarga bo‘lingan.
odamlar o'qiy oladigan talablarni haqiqiy kodga aylantirishga yordam beradigan oraliq bosqich.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
RUP ning talablarni boshqarish tamoyili -
loyihaning har bir bosqichida xatarlarni bartaraf etish muammoni yaxshiroq tushunish va maqbul yechim topilmaguncha kerakli o'zgarishlarni amalga oshirish imkonini beradi;
RUP funktsional talablarni tashkil etish va kuzatish, hujjatlarni rasmiylashtirish va maqbul echimlarni tanlash jarayonini tavsiflaydi ( rivojlanish jarayonida ham, biznes yuritishda ham);
tizim arxitekturasi joriy va kelajakdagi loyihalarda qo‘llanilishi mumkin bo‘lgan komponentlarga bo‘lingan.
odamlar o'qiy oladigan talablarni haqiqiy kodga aylantirishga yordam beradigan oraliq bosqich.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
RUP ning komponent arxitekturasi tamoyili -
loyihaning har bir bosqichida xatarlarni bartaraf etish muammoni yaxshiroq tushunish va maqbul yechim topilmaguncha kerakli o'zgarishlarni amalga oshirish imkonini beradi;
RUP funktsional talablarni tashkil etish va kuzatish, hujjatlarni rasmiylashtirish va maqbul echimlarni tanlash jarayonini tavsiflaydi ( rivojlanish jarayonida ham, biznes yuritishda ham);
tizim arxitekturasi joriy va kelajakdagi loyihalarda qo‘llanilishi mumkin bo‘lgan komponentlarga bo‘lingan.
odamlar o'qiy oladigan talablarni haqiqiy kodga aylantirishga yordam beradigan oraliq bosqich.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
RUP ning vizual dasturiy ta'minotni modellashtirish tamoyili -
RUP ishlab chiqish metodologiyasini ko'rsatadi arxitektura va uning tarkibiy qismlarining tuzilishi va xatti-harakatlarini tushunish uchun dasturiy ta'minotning vizual modelini qanday yaratish;
loyihaning har bir bosqichida xatarlarni bartaraf etish muammoni yaxshiroq tushunish va maqbul yechim topilmaguncha kerakli o'zgarishlarni amalga oshirish imkonini beradi;
RUP funktsional talablarni tashkil etish va kuzatish, hujjatlarni rasmiylashtirish va maqbul echimlarni tanlash jarayonini tavsiflaydi ( rivojlanish jarayonida ham, biznes yuritishda ham);
tizim arxitekturasi joriy va kelajakdagi loyihalarda qo‘llanilishi mumkin bo‘lgan komponentlarga bo‘lingan.
Access all questions and much more by creating a free account
Create resources
Host any resource
Get auto-graded reports

Continue with Google

Continue with Email

Continue with Classlink

Continue with Clever
or continue with

Microsoft
%20(1).png)
Apple
Others
Already have an account?
Similar Resources on Wayground
15 questions
Bezpieczny internet
Quiz
•
University
15 questions
Internet klasa 6
Quiz
•
1st Grade - University
21 questions
Software Engineering Basics
Quiz
•
University
19 questions
conceptos - Js
Quiz
•
University
17 questions
Logotipos en Canva (CASCOL)
Quiz
•
10th Grade - University
18 questions
Conocimientos sobre Adobe Photoshop
Quiz
•
8th Grade - University
20 questions
Ordenamiento burbuja Y BB
Quiz
•
University
15 questions
MBBT-2
Quiz
•
University
Popular Resources on Wayground
15 questions
Fractions on a Number Line
Quiz
•
3rd Grade
20 questions
Equivalent Fractions
Quiz
•
3rd Grade
25 questions
Multiplication Facts
Quiz
•
5th Grade
29 questions
Alg. 1 Section 5.1 Coordinate Plane
Quiz
•
9th Grade
22 questions
fractions
Quiz
•
3rd Grade
11 questions
FOREST Effective communication
Lesson
•
KG
20 questions
Main Idea and Details
Quiz
•
5th Grade
20 questions
Context Clues
Quiz
•
6th Grade
Discover more resources for Computers
12 questions
IREAD Week 4 - Review
Quiz
•
3rd Grade - University
7 questions
Fragments, Run-ons, and Complete Sentences
Interactive video
•
4th Grade - University
7 questions
Renewable and Nonrenewable Resources
Interactive video
•
4th Grade - University
10 questions
DNA Structure and Replication: Crash Course Biology
Interactive video
•
11th Grade - University
5 questions
Inherited and Acquired Traits of Animals
Interactive video
•
4th Grade - University
5 questions
Examining Theme
Interactive video
•
4th Grade - University
20 questions
Implicit vs. Explicit
Quiz
•
6th Grade - University
7 questions
Comparing Fractions
Interactive video
•
1st Grade - University