State Machine Diagram Quiz

State Machine Diagram Quiz

12th Grade

10 Qs

quiz-placeholder

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State Machine Diagram Quiz

State Machine Diagram Quiz

Assessment

Quiz

Information Technology (IT)

12th Grade

Practice Problem

Easy

Created by

Elvin Khoirunnisa

Used 2+ times

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What is a state machine diagram?

A chart for tracking financial transactions

A flowchart for programming logic

A diagram that shows the life of an object in states and transitions

A graphical representation of a database schema

2.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What does a transition represent in a state machine diagram?

A type of object in the system

The initial state of an object

A condition that must be met for an action to occur

The movement of an object from one state to another

3.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What is a pseudostate in a state machine diagram?

A condition that triggers a transition

An action that occurs during a transition

The starting point in a state machine diagram

A state that cannot be exited

4.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What does the term 'concurrent states' refer to?

When an object is in one or more states at the same time

The sequence of states an object goes through

The final state of an object

The initial conditions of an object

5.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What is a guard condition?

The original state of an object

An action that must be completed during a transition

A true/false test to see whether a transition can fire

A type of state in the diagram

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What is the first step in creating a state machine diagram?

List all transitions for the object

Draw the initial state of the object

Identify all possible states for the object

Review the class diagram and select classes that might require state machine diagrams

7.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What does the term 'action-expression' refer to?

A type of diagram used in programming

The final state of an object

A condition that must be met for a state to be valid

An activity that must be completed as part of a transition

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