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Quizizz Q2 A1 P7

Authored by Rafael Araujo

Computers

9th Grade

Used 1+ times

Quizizz Q2 A1 P7
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29 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

ADDIE and SRI are planning a treasure hunt. They need to create a plan to find the treasure efficiently. What is this plan called?

A programming language

A set of steps to solve a problem

A type of error

A variable in Python

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

During a coding class, ELENA asked, "What does 'syntax' refer to in programming?"

The structure and rules of code writing

The speed of a program

The result of a program

The memory a program uses

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

During a coding class, JACOB encountered an issue where his program wouldn't run. What term describes this type of error?

Logical error

Syntax error

Execution

Comment

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Sri and Addie are working on a project where they need to merge their notes into a single document. What is the term used for combining two or more strings into one?

Converting data types

Combining two or more strings into one

Dividing a string into parts

Finding the length of a string

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Sanvith and Matthew are working on a project where they need to keep track of the number of books they read each month. What does "variable" mean in this context?

A place to store a changeable value

A function in a program

A comment in code

A section of memory that cannot change

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Benjamin and Spencer are working on a project where they need to automate a task. What is a "function" in programming that they can use to achieve this?

A named group of instructions that performs a task

A type of variable

An error in the program

The end of a program

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

During a coding class, ANWHITA encountered an issue with her program. What is the process called when she works to identify and fix the errors in her code?

Writing code

Removing all variables

Fixing errors in the code

Deleting a program

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