PRU212

PRU212

1st - 5th Grade

20 Qs

quiz-placeholder

Similar activities

English class A2 unit 6.1- 6.3 VOCAB

English class A2 unit 6.1- 6.3 VOCAB

5th - 6th Grade

15 Qs

FINAL TASK

FINAL TASK

1st - 12th Grade

20 Qs

Kids 2011

Kids 2011

3rd Grade

25 Qs

Enviromental Emergencies

Enviromental Emergencies

2nd Grade

20 Qs

Unit 13 lop 5

Unit 13 lop 5

5th Grade

19 Qs

Present Continuous Tense

Present Continuous Tense

1st Grade - University

20 Qs

Final English Exam

Final English Exam

1st Grade

20 Qs

WE Grade 4 U3 GRAMMAR: Countable/Uncountable Nouns + Quantifiers

WE Grade 4 U3 GRAMMAR: Countable/Uncountable Nouns + Quantifiers

1st - 5th Grade

15 Qs

PRU212

PRU212

Assessment

Quiz

English

1st - 5th Grade

Practice Problem

Easy

Created by

Le CT)

Used 12+ times

FREE Resource

AI

Enhance your content in a minute

Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...

20 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you precisely input specific values for a game object's position, rotation, or scale in Unity?

A. Using the mouse scroll wheel

B. Manually typing values in the Transform component of the Inspector window

C. Dragging and dropping values from the Project window

D. Holding down the Ctrl key while dragging handles in the Scene view

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is Object Destruction typically achieved in Unity?

A. By disabling the GameObject

B. By using the Destroy function

C. By removing the components

D. By renaming the GameObject

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which Unity component is used for rendering graphics on a game object?

A. Mesh Renderer

B. Box Collider

C. Rigidbody

D. Audio Source

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the Unity Transform component allow you to modify?

A. Audio properties

B. Particle effects

C. Position, rotation, and scale of a game object

D. Lighting settings

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What Unity function is commonly used for handling continuous movement based on keyboard input?

A. OnMouseOver

B. Input.GetKeyUp

C. Input.GetKey

D. OnMouseEnter

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In C#, what is the purpose of conditional statements like if and else?

A. Declaring variables

B. Running code on each frame

C. Making decisions and executing different code paths based on conditions

D. Handling collision events

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of implementing UI animations in Unity?

A. To enhance the visual appeal of UI elements without impacting functionality.

B. To provide feedback to users and guide them through different states or interactions.

C. To optimize UI performance and reduce rendering overhead.

D. To increase the complexity of UI designs without improving usability.

Create a free account and access millions of resources

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

By signing up, you agree to our Terms of Service & Privacy Policy

Already have an account?