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PRU212

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PRU212
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25 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In Unity's UI system, what is the purpose of the "Event Trigger" component?

A. It defines the layout and structure of UI elements within a scene.

B. It allows developers to define custom events and actions triggered by various user interactions, such as clicks or mouseovers, on UI elements.

C. It handles user input interactions such as clicks and taps on UI elements.

D. It controls the visual appearance of UI elements, applying effects such as shadows or outlines.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What advantage does scripting offer when integrated with physics in Unity game development?

A. It simplifies the process of adding visual effects to physics interactions.

B. It allows for precise control over object behavior and interactions within the physics simulation.

C. It reduces the need for physics components in the scene.

D. It automatically optimizes physics performance based on device specifications.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What technique can be used to achieve more fluid and natural-looking character animations in Unity, especially for actions like walking and running?

A. Applying random rotations to the character's bones during animation playback.

B. Increasing the playback speed of animation clips.

C. Implementing inverse kinematics (IK) to dynamically adjust character limb positions during animation.

D. Switching between animation states abruptly to create a sense of urgency.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which Unity function is useful for detecting collisions between game objects in an integrated scripting and physics environment?

A. Start

B. FixedUpdate

C. OnCollisionEnter

D. Update

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What Unity feature allows you to visualize the flow of execution through your code during debugging?

A. OnTriggerEnter

B. Game view

C. Debugging toolbar with Step Into, Step Over, and Step Out buttons

D. OnMouseOver

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of implementing animation events in Unity?

A. To synchronize audio effects with character animations.

B. To trigger scripted actions or behaviors at specific points during an animation's playback.

C. To optimize the performance of character animations.

D. To control the visual appearance of characters through shader effects.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of the Unity UI Navigation system in interactive UI design?

A. Adjusting lighting settings

B. Defining the navigation flow between UI elements using events like "tab" or "arrow" keys

C. Handling user input

D. Simulating physics interactions

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