Video Games as a Medium

Video Games as a Medium

Assessment

Interactive Video

Created by

Lucas Foster

Computers, Arts, Philosophy

10th - 12th Grade

Hard

The transcript discusses the evolution of video games as a dominant medium in the 21st century, highlighting their ability to incorporate other media forms. It identifies speech recognition as a key technological barrier to emotional engagement in games. The potential for games to become emotionally engaging is compared to the evolution of film from silent to talking pictures. The transcript also contrasts storytelling in literature, film, and games, predicting a future where games offer deep emotional interactions through advanced AI and speech recognition.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is suggested as the defining medium of the 21st century?

Video Games

Movies

Television

Books

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary technological barrier preventing emotional engagement in video games?

Graphics

Sound

Touch

Speech

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What comparison is made between video games and silent films?

Both need to learn to listen

Both are considered toys

Both lack sound

Both are dominant media

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What will video games need to understand to become more emotionally engaging?

Graphics

Lighting

Context

Music

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How are stories in literature different from those in video games?

Video games focus on dialogue

Literature focuses on action

Literature is about personal drama

Video games are about emotions

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What type of verbs are currently prevalent in video games?

Convincing

Persuading

Pleading

Running

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What potential change in video games is discussed in terms of storytelling?

Better graphics

Emotional interaction with characters

Increased dialogue

More action scenes

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What will future video games be able to sense to enhance emotional engagement?

Weather

Player's location

Time of day

Facial expressions

9.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What will be a key factor in winning future video games?

Strategic planning

Fast reflexes

Emotional engagement

High scores

10.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the envisioned outcome of video games being able to sense emotions?

More realistic graphics

Increased difficulty

Incredible emotional experiences

Longer gameplay

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