Crash Course Art History Audio and Video Production

Crash Course Art History Audio and Video Production

Assessment

Interactive Video

Arts, Education, Instructional Technology

9th - 12th Grade

Hard

Created by

Liam Anderson

FREE Resource

The video tutorial features Callie, a sound designer at Complexly, discussing her role in audio editing for Crash Course Art History. She introduces her team, including producers Yolanda and Bridget, and explains her process using Ableton Live and Adobe Premiere. The session covers music selection, sound effects creation, and the collaborative editing process. The team emphasizes the importance of engaging audiences through dynamic audio and visual elements, enhancing the educational experience.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who is the host of the session discussing the production of Crash Course Art History?

Yolanda

Tuna

Bridget

Callie

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which software does Callie primarily use for basic mixing and editing?

Protools

Final Cut Pro

Ableton Live

Adobe Audition

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using a Noise Gate in audio editing?

To add reverb

To increase volume

To cut out unwanted background noise

To enhance bass frequencies

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main focus when selecting music for the episodes?

Matching the host's voice

Using popular songs

Creating a specific vibe without being distracting

Focusing on classical music

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which platform does the team use to source music for the episodes?

Epidemic Sound

SoundCloud

YouTube

Spotify

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What type of sound effects are primarily used for transitions in art history episodes?

Metallic sounds

Electronic beeps

Animal noises

Paper and painting sounds

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does Callie ensure the sound effects match the visuals?

By using pre-made templates

By recording all sounds live

By using random sound effects

By closely aligning sound effects with visual cues

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