What is the main purpose of Artificial Intelligence in games?
Quiz on Game AI Concepts

Quiz
•
Computers
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University
•
Medium

MUHAMMAD SYAHMIE SHABARUDIN
Used 1+ times
FREE Resource
20 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
To control hardware
To enhance NPC decision-making
To replace game developers
To improve game graphics
Answer explanation
The main purpose of Artificial Intelligence in games is to enhance NPC decision-making, allowing for more realistic and engaging interactions, rather than controlling hardware, replacing developers, or improving graphics.
2.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
Which of the following is an example of a game AI system?
Game physics engine
Enemy pathfinding
Level design tools
Texture rendering
Answer explanation
Enemy pathfinding is a game AI system that enables non-player characters to navigate the game environment intelligently. In contrast, game physics engines, level design tools, and texture rendering do not involve AI.
3.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
What differentiates 'AI in games' from traditional AI applications?
Real-world decision-making
Simulated environments
Automated learning systems
Large data analytics
Answer explanation
'AI in games' primarily operates in simulated environments, allowing for dynamic interactions and scenarios that differ from traditional AI, which often focuses on real-world decision-making and data analytics.
4.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
Why is case study analysis important in learning Game AI?
It simplifies coding tasks
It illustrates real-world applications
It eliminates the need for theory
It focuses only on failures
Answer explanation
Case study analysis is crucial in learning Game AI as it illustrates real-world applications, helping learners understand how theoretical concepts are applied in practical scenarios, enhancing their overall comprehension.
5.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
What aspect of Game AI has evolved significantly over the years?
NPC appearance
AI behavior complexity
Game monetization
Controller support
Answer explanation
AI behavior complexity has evolved significantly, allowing NPCs to exhibit more realistic and adaptive behaviors, enhancing player engagement and immersion in games.
6.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
Which of the following best describes a Finite State Machine (FSM)?
A data storage system
A system that transitions between predefined states
A random state generator
A pathfinding algorithm
Answer explanation
A Finite State Machine (FSM) is defined as a system that transitions between predefined states based on inputs. This distinguishes it from data storage systems, random generators, and pathfinding algorithms, making the second choice correct.
7.
MULTIPLE CHOICE QUESTION
15 mins • 1 pt
What is the main purpose of FSM in game AI?
To simulate graphics rendering
To manage NPC state transitions
To optimize game physics
To handle game network latency
Answer explanation
The main purpose of a Finite State Machine (FSM) in game AI is to manage NPC state transitions, allowing characters to change behaviors based on game events and conditions, enhancing realism and interactivity.
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