Phantom Tollbooth Act 1

Phantom Tollbooth Act 1

6th - 8th Grade

15 Qs

quiz-placeholder

Similar activities

Phantom Tollbooth Ch. 8 Humbug Volunteers

Phantom Tollbooth Ch. 8 Humbug Volunteers

7th Grade

10 Qs

The Phantom Tollbooth Character

The Phantom Tollbooth Character

6th Grade - University

15 Qs

Phantom Tollbooth Act I

Phantom Tollbooth Act I

6th Grade - University

15 Qs

phantom tollbooth act ii

phantom tollbooth act ii

6th Grade

20 Qs

The Phantom Tollbooth Act II

The Phantom Tollbooth Act II

6th Grade

16 Qs

"The Phantom Tollbooth" PLOT

"The Phantom Tollbooth" PLOT

6th Grade

18 Qs

The Phantom Tollbooth Act I

The Phantom Tollbooth Act I

6th Grade - University

15 Qs

The Phantom Tollbooth Act I

The Phantom Tollbooth Act I

6th Grade - University

15 Qs

Phantom Tollbooth Act 1

Phantom Tollbooth Act 1

Assessment

Quiz

English

6th - 8th Grade

Medium

CCSS
RL.8.3, RL.6.3, RL.7.10

+32

Standards-aligned

Created by

Leslie Kilbourn

Used 10+ times

FREE Resource

15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which words BEST describes Milo at the beginning of Act 1? Feel free to open a new tab and look up words as necessary.

Tired and hungry

Bored and apathetic

Angry and resentful

Curious and inquisitive

Tags

CCSS.RL.7.3

CCSS.RL.7.4

CCSS.RL.7.5

CCSS.RL.8.10

CCSS.RL.8.3

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

At the beginning of Act 1, what does the package that Milo opens contain (among other things)?

A phantom

A tollbooth

A clock

A car

Tags

CCSS.RL.6.3

CCSS.RL.6.7

CCSS.RL.7.10

CCSS.RL.7.3

CCSS.RL.8.3

3.

MULTIPLE SELECT QUESTION

1 min • 1 pt

What is it illegal to do in the Doldrums? (Choose ALL that apply.)

Think

Write

Laugh

Sing

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

At the end of Act 1, what mission does King Azaz give Milo?

Helping the Humbug and Spelling Bee get along.

Settling the quarrel between Azaz and the Mathemagician.

Rescuing the Princesses Rhyme and Reason.

Helping the Humbug find his true home.

Tags

CCSS.RL.7.10

CCSS.RL.7.3

CCSS.RL.7.4

CCSS.RL.7.5

CCSS.RL.8.10

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

In Act 1, why does Azaz give Milo a box of letters of the alphabet?

So that Milo will win when he argues with the Mathemagician.

So that Milo can eat the letters when he is hungry.

So that Milo can make words to help overcome obstacles.

So that Milo will learn to be a better reader.

Tags

CCSS.RI.1.1

CCSS.RI.2.1

CCSS.RI.3.1

CCSS.RL.2.1

CCSS.RL.3.1

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What lesson does Milo learn in the Doldrums in Act 1?

Rules are meant to be broken.

Laughter is not a useful human behavior.

Failing to think means that you get nowhere.

If you lose your way, try to find someone else's.

Tags

CCSS.RL.6.10

CCSS.RL.7.10

CCSS.RL.7.5

CCSS.RL.7.7

CCSS.RL.8.7

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Most of the characters in Act 1 love knowledge and words. Which character lacks that feeling and isn't credible?

Tock

Azaz

Humbug

Spelling Bee

Tags

CCSS.RL.5.3

CCSS.RL.6.3

CCSS.RL.6.6

CCSS.RL.7.6

CCSS.RL.8.6

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?