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UX part-2 Zhan

Authored by Zhannat Akylbek

Other

12th Grade

Used 8+ times

UX part-2 Zhan
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49 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key responsibility of the TESTER during paper prototype testing?

To design the prototype

To simulate the computer's response

To provide feedback on design aesthetics

To market the product

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In a testing scenario, a user is having difficulty understanding how to navigate through the prototype. What should the tester do?

Instruct the user on how to proceed

Ignore the user's confusion

Make note of the user's difficulty for future improvement

Redesign the prototype on the spot

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Choose the heuristic that best applies to the following example: the dreaded spinning circle on YouTube.

Visibility of system status

To code the functionality of the app

To design the graphical user interface

To map the relational database structure

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Choose the heuristic that best applies to the following example: Gmail's notification when you have forgotten to attach a document to an outgoing email.

Flexibility and efficiency of use

Match between system and the real world

Aesthetic and minimalist design

Error prevention

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Choose the heuristic that best applies to the following example: Google's advanced image search.

Help and documentation

Flexibility and efficiency of use

Help users recognize, diagnose, and recover from errors

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Choose the heuristic that best applies to the following example: The 'Like' or 'thumbs up' button across various platforms.

Error prevention

Consistency and standards

User control and freedom

Visibility of system status

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of conducting visual research in UX Design?

To make the app visually appealing

To determine the color scheme of the app

To understand the audience's visual preferences and expectations

To design the app's logo

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