One-Eared Cat: A Centroid Sample Problem

One-Eared Cat: A Centroid Sample Problem

Assessment

Interactive Video

Architecture, Mathematics

10th Grade - University

Hard

Created by

Quizizz Content

FREE Resource

The video tutorial explains how to calculate the centroid of a composite 2D shape using a square and a triangle. It covers identifying shapes, calculating their areas, determining the center of mass, and converting centroid coordinates. The tutorial also includes completing tables for final calculations, providing a comprehensive guide to solving centroid problems.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in solving a centroid problem using the additive method?

Convert the centroid coordinates

Identify the shapes involved

Determine the center of mass

Calculate the areas of the shapes

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which method involves adding the areas of multiple shapes to find the centroid?

Subtractive method

Multiplicative method

Additive method

Divisive method

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you calculate the area of a triangle?

Base divided by height

Base plus height

1/2 base times height

Base times height

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the area of a square with a base of 5.5 inches and a height of 6 inches?

33 square inches

28 square inches

30 square inches

36 square inches

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the center of mass for a rectangle calculated?

Height divided by four

Base divided by two

Height divided by three

Base divided by three

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What adjustment is needed for the Y coordinate of a triangle's centroid when it is placed on top of a rectangle?

Divide by the rectangle's height

Subtract the rectangle's height

Add the rectangle's height

Multiply by the rectangle's height

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the converted X coordinate for a triangle's centroid if the triangle is flipped?

Subtract the base from the original X coordinate

Add the base to the original X coordinate

Subtract the original X coordinate from the base

Multiply the base by the original X coordinate

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