What is the primary goal of combining Pygame with sockets, threading, and JSON in this tutorial?
The Art of Doing - Python Network Applications with Sockets - Online Multiplayer Game Part 1 - Setting Up the Server

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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To create a single-player game
To develop an online multiplayer game
To design a graphical user interface
To build a chat application
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to synchronize the game timer across different clients?
To ensure all players have the same game experience
To reduce server load
To improve graphics quality
To allow players to pause the game
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of defining socket constants in the server setup?
To control game graphics
To establish network connections
To set player avatars
To manage player scores
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of the connection class in the server?
To store player scores
To manage socket connections
To render game graphics
To handle user input
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which method in the player class is responsible for updating player information from the client?
set_player_info
connect_player
initialize_player
reset_player
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main function of the game class in the server?
To handle all gameplay operations
To store player scores
To render game graphics
To manage player avatars
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which method in the game class is used to connect incoming players?
send_game_state
broadcast
connect_players
reset_game
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