Allisyn Levy - BrainPOP - GameUP

Allisyn Levy - BrainPOP - GameUP

Assessment

Interactive Video

Created by

Quizizz Content

Mathematics

4th - 5th Grade

Hard

05:09

The video discusses the transition of BrainPOP from a focus on animated educational videos to incorporating game-based learning through GameUp. The speaker shares their background as a teacher and the challenges faced in finding quality educational games. GameUp was developed to provide vetted, curriculum-aligned games from various partners. The popularity of these games has surpassed that of BrainPOP's videos. Research shows increasing teacher acceptance of game-based learning. GameUp offers resources for teachers to introduce new concepts and supports future expansion with new partnerships and tools.

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7 questions

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1.

MULTIPLE CHOICE

30 sec • 1 pt

What was one of the main challenges the speaker faced when using educational games in the classroom?

2.

MULTIPLE CHOICE

30 sec • 1 pt

Which organizations does BrainPOP partner with to develop educational games?

3.

MULTIPLE CHOICE

30 sec • 1 pt

What surprising trend did BrainPOP notice about the popularity of their games?

4.

MULTIPLE CHOICE

30 sec • 1 pt

What was the focus of the research study conducted with the Joan Ganz Cooney Center?

5.

MULTIPLE CHOICE

30 sec • 1 pt

How are teachers using games according to the study funded by the Gates Foundation?

6.

MULTIPLE CHOICE

30 sec • 1 pt

What is one way teachers can use GameUp to introduce new concepts?

7.

MULTIPLE CHOICE

30 sec • 1 pt

What is a key benefit of game-based learning mentioned by the speaker?