Think Like an Engineer: Solving Problems from Start to Finish | SciShow Kids Compilation

Think Like an Engineer: Solving Problems from Start to Finish | SciShow Kids Compilation

Assessment

Interactive Video

Created by

Quizizz Content

Science, Engineering, Other

1st - 6th Grade

Hard

The video follows a group of friends planning a summer vacation. Juniper needs a boat to join them at the lake, but the boat is missing. The friends decide to think like engineers to solve the problem by designing a raft. They gather information, brainstorm ideas, and create prototypes. After testing various designs, they combine the best features to create a final raft that meets all safety and functionality requirements. The process highlights the importance of problem-solving, collaboration, and iterative design in engineering.

Read more

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What problem does the group face at the beginning of their vacation planning?

They don't have enough food.

Squeaks' toy boat is missing.

The lake is too far away.

Juniper can't swim.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What role do engineers play in solving problems?

They ignore problems.

They think up solutions.

They create problems.

They make problems worse.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was one of the key safety features discussed for the raft?

A motor

A handle or railing

A colorful design

A small size

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which material did the group find unsuitable for making a raft?

Cardboard

Craft sticks

Modelling clay

Aluminum foil

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What did the group decide to focus on when designing the raft?

Ensuring it floats, is the right size, and is safe

Making it colorful

Adding a motor

Making it as small as possible

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of building prototypes in engineering?

To test and improve designs

To avoid solving the problem

To waste materials

To make the final product look pretty

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What did the group learn from testing their raft prototypes?

Only one design is ever needed.

Improvements can be made based on test results.

Testing is unnecessary.

All designs were perfect.

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is it important to test and compare ideas in engineering?

To avoid making any changes

To ensure the first idea is always used

To learn and make improvements

To make the process longer

9.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the final outcome of the group's engineering project?

They found a new problem to solve.

They decided not to go on vacation.

They built a successful raft.

They gave up on the raft.

10.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What did the group discover about Squeaks' toy boat at the end?

It was broken.

It was never missing.

It was borrowed for experiments.

It was sold.

Explore all questions with a free account

or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?