
MDA Framework Quiz
Authored by mario santos
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15 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following best describes the MDA Framework?
A. Mechanics, Distribution, Aesthetics
B. Marketing, Development, Aims
C. Mechanics, Dynamics, Aesthetics
D. Mechanics, Design, Assessment
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the MDA Framework, “Mechanics” refers to:
A. The emotional responses players feel
B. The rules and systems that govern gameplay
C. The way the story is written
D. How the player interacts with the user interface
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
“Dynamics” in the MDA Framework describe:
A. The hidden storyline
B. The emergent behaviour when players interact with mechanics
C. Only the artistic style of a game
D. A marketing approach to game distribution
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When documenting a new game concept, which of the following is most important to include first?
A. A fully rendered artwork for every level
B. The core mechanics and gameplay loop
C. A detailed marketing plan
D. The final soundtrack
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Pixel art mock-ups are useful because they:
Require expensive software to create
Immediately guarantee high sales
Allow designers to visualise ideas quickly
Are only relevant to 3D games
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The term “resolution” in pixel art refers to:
The number of shades of colour allowed
The type of game engine being used
The total amount of screen space, measured in pixels
The speed at which the sprite animates
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key benefit of iterative design?
Ensuring the game never changes once the first prototype is built
Reducing the need for player feedback
Quickly testing and refining ideas based on feedback
Avoiding deadlines and schedules
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