MDA Framework Quiz

MDA Framework Quiz

University

15 Qs

quiz-placeholder

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MDA Framework Quiz

MDA Framework Quiz

Assessment

Quiz

Computers

University

Hard

Created by

mario santos

FREE Resource

15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following best describes the MDA Framework?

A. Mechanics, Distribution, Aesthetics

B. Marketing, Development, Aims

C. Mechanics, Dynamics, Aesthetics

D. Mechanics, Design, Assessment

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the MDA Framework, “Mechanics” refers to:

A. The emotional responses players feel

B. The rules and systems that govern gameplay

C. The way the story is written

D. How the player interacts with the user interface

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

“Dynamics” in the MDA Framework describe:

A. The hidden storyline

B. The emergent behaviour when players interact with mechanics

C. Only the artistic style of a game

D. A marketing approach to game distribution

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When documenting a new game concept, which of the following is most important to include first?

A. A fully rendered artwork for every level

B. The core mechanics and gameplay loop

C. A detailed marketing plan

D. The final soundtrack

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Pixel art mock-ups are useful because they:

Require expensive software to create

Immediately guarantee high sales

Allow designers to visualise ideas quickly

Are only relevant to 3D games

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The term “resolution” in pixel art refers to:

The number of shades of colour allowed

The type of game engine being used

The total amount of screen space, measured in pixels

The speed at which the sprite animates

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key benefit of iterative design?

Ensuring the game never changes once the first prototype is built

Reducing the need for player feedback

Quickly testing and refining ideas based on feedback

Avoiding deadlines and schedules

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