Introduction to Programming With Karel
Quiz
•
Computers
•
7th Grade
•
Practice Problem
•
Hard
Karen Finklestein
FREE Resource
Student preview

15 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is Karel?
A. A dog that follows commands.
B. A cat that follows commands.
C. A robot that follows commands.
D. A human that follows commands.
Answer explanation
Karel is a programming environment often represented as a robot that follows commands. The correct choice is C, as it accurately describes Karel's function in teaching programming concepts.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Where does Karel live?
In a forest
In a grid world enclosed by walls
In a house
In a city
Answer explanation
Karel lives in a grid world enclosed by walls, which is a unique environment designed for programming challenges. This setting allows for structured movement and interaction, distinguishing it from a forest, house, or city.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does each dot represent in Karel's world?
A. A tree
B. A space where Karel can stand
C. A wall
D. A ball
Answer explanation
In Karel's world, each dot represents a space where Karel can stand. This is essential for Karel to navigate and perform tasks, distinguishing it from other options like trees or walls.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What command moves Karel one space in the direction she's facing?
Turn Left
Move
Put Ball
Take Ball
Answer explanation
The command 'Move' is used to advance Karel one space in the direction she is currently facing. The other options do not facilitate movement.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Fill in the blank: The command 'Turn Left' turns Karel ___ degrees to the left.
90
45
180
360
Answer explanation
The command 'Turn Left' instructs Karel to rotate 90 degrees to the left. This is a standard movement in programming environments like Karel, where 90 degrees represents a quarter turn.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'Put Ball' command?
To remove a ball
To place a tennis ball on Karel's current position
To move Karel
To turn Karel
Answer explanation
The 'Put Ball' command is specifically designed to place a tennis ball at Karel's current position, making it the correct choice. The other options do not accurately describe the function of this command.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'Take Ball' command?
To place a ball
To pick up a tennis ball from Karel's current position
To move Karel
To turn Karel
Answer explanation
The 'Take Ball' command is specifically designed to pick up a tennis ball from Karel's current position, making it the correct choice among the options provided.
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