Introduction to Programming With Karel

Introduction to Programming With Karel

Assessment

Quiz

Computers

7th Grade

Hard

Created by

Karen Finklestein

FREE Resource

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15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Karel?

A. A dog that follows commands.

B. A cat that follows commands.

C. A robot that follows commands.

D. A human that follows commands.

Answer explanation

Karel is a programming environment often represented as a robot that follows commands. The correct choice is C, as it accurately describes Karel's function in teaching programming concepts.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Where does Karel live?

In a forest

In a grid world enclosed by walls

In a house

In a city

Answer explanation

Karel lives in a grid world enclosed by walls, which is a unique environment designed for programming challenges. This setting allows for structured movement and interaction, distinguishing it from a forest, house, or city.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does each dot represent in Karel's world?

A. A tree

B. A space where Karel can stand

C. A wall

D. A ball

Answer explanation

In Karel's world, each dot represents a space where Karel can stand. This is essential for Karel to navigate and perform tasks, distinguishing it from other options like trees or walls.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What command moves Karel one space in the direction she's facing?

Turn Left

Move

Put Ball

Take Ball

Answer explanation

The command 'Move' is used to advance Karel one space in the direction she is currently facing. The other options do not facilitate movement.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Fill in the blank: The command 'Turn Left' turns Karel ___ degrees to the left.

90

45

180

360

Answer explanation

The command 'Turn Left' instructs Karel to rotate 90 degrees to the left. This is a standard movement in programming environments like Karel, where 90 degrees represents a quarter turn.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'Put Ball' command?

To remove a ball

To place a tennis ball on Karel's current position

To move Karel

To turn Karel

Answer explanation

The 'Put Ball' command is specifically designed to place a tennis ball at Karel's current position, making it the correct choice. The other options do not accurately describe the function of this command.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'Take Ball' command?

To place a ball

To pick up a tennis ball from Karel's current position

To move Karel

To turn Karel

Answer explanation

The 'Take Ball' command is specifically designed to pick up a tennis ball from Karel's current position, making it the correct choice among the options provided.

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