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Workshop SMP Azzahir Ploso

Authored by Moh Huda

Mathematics

9th - 12th Grade

Used 2+ times

Workshop SMP Azzahir Ploso
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Yang bukan aplikasi pembelajaran interaktif berbasis game

Kahoot

Quizizz

Google meet

Gimkit

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Model Pembelajara Inovatif

PBL

PjBL

Ceramah

Cooperative Learning

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

STEAM adalah

Science, Technology, Electronics, Arts, Maths

Science, Technology, Engineering, Arts, Management

Science, Technology, Engineering, Adminstration, Maths

Science, Technology, Engineering, Arts, Maths

4.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Ciri0-Ciri PjBL

Orientasi pada proses dan produk

Menggunakan gamifikasi

Student-centered Learning

Menggunakan masalah komples

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Aplikasi dan Alat Digital untuk Bahasa Inggris

Duolingo

ChatGPT

Google Lens

Geogebra

6.

MULTIPLE SELECT QUESTION

5 mins • 1 pt

Diantara contoh multimedia interaktif

Game

Virtual reality

World wide web

Video

7.

MULTIPLE CHOICE QUESTION

5 mins • 1 pt

Faktor yang perlu diperhatikan dalam menyusun media pembelajaran, kecuali ....

Tujuan pembelajaran yang ingin dicapai,

Karakteristik media yang akan dimanfaatkan

Karakteristik peserta didik

Efektivitas biaya pengadaan media

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