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Platformer L7 Animated Run

Authored by Future Lab

Computers

1st - 5th Grade

Used 1+ times

Platformer L7 Animated Run
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11 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image


What was the issue with the cat's hitbox that allowed it to stand in mid-air?


The hitbox was too narrow

The hitbox was invisible

The hitbox was too wide


The hitbox was missing

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can we fix the hitbox issue?

Increase the hitbox size


Remove the hitbox completely

Use a new costume called "hitbox" (smaller size)


Change the hitbox's color

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is used to create movement in animations?

Static images


Increasing hitbox size

Changing frames

Using a single sprite

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What does the modulus (%) operator help us with in the run cycle animation?


It adds extra frames to the animation

It helps switch costumes by returning a remainder

It increases the character's speed


It resets the frame count

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do we ensure the costume numbers are from 1 to 16 instead of 0 to 15?


By multiplying the remainder by 2


By removing every 16th frame


By adding 1 to the remainder


By skipping costume 16

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why shouldn't we use the "wait" block to slow down the animation?


It makes the hitbox disappear

It causes the game to lag and glitch


It stops the cat from moving

It speeds up the animation instead

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

The "hitbox" costume (costume 20) is used to improve collision detection.


True


False

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