Game Design: Crash Course Games

Game Design: Crash Course Games

Assessment

Interactive Video

Business, Architecture, Information Technology (IT)

11th Grade - University

Hard

Created by

Quizizz Content

FREE Resource

The video explores the importance of game design in creating engaging and enjoyable games. It covers the basic elements of game design, such as space, components, mechanics, goals, and rules. The video also discusses understanding player needs and desires, with insights from game designers like Mark LeBlanc and Ananda Gupta. It highlights principles for dice, board, and video game design, using examples like Super Mario and Love Letter. The video concludes with a call to support Crash Course on Patreon.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the core reason behind the success of games like Monopoly and The Legend of Zelda?

Advanced graphics

Multiplayer options

Good design

Complex storylines

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which element of game design involves the look and feel, including sound and lighting?

Goals

Space

Components

Mechanics

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary activity players engage in repeatedly in a game called?

Rule

Goal

Mechanic

Component

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to Gerald Cameron, what is the enemy of dice games?

Complex rules

Downtime

High stakes

Multiple players

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key principle in board game design according to Ananda Gupta?

Balance

Single-player focus

Complexity

Unlimited playtime

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In video game design, what does 'meaningful play' refer to?

Sound effects

Multiplayer options

Player actions and game responses

Graphics quality

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a unique feature of the game Love Letter?

Multiple game boards

Simple mechanics with strategic depth

Long playtime

Complex rules