Game Design: Crash Course Games

Interactive Video
•
Business, Architecture, Information Technology (IT)
•
11th Grade - University
•
Hard
Wayground Content
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the core reason behind the success of games like Monopoly and The Legend of Zelda?
Advanced graphics
Multiplayer options
Good design
Complex storylines
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which element of game design involves the look and feel, including sound and lighting?
Goals
Space
Components
Mechanics
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary activity players engage in repeatedly in a game called?
Rule
Goal
Mechanic
Component
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
According to Gerald Cameron, what is the enemy of dice games?
Complex rules
Downtime
High stakes
Multiple players
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key principle in board game design according to Ananda Gupta?
Balance
Single-player focus
Complexity
Unlimited playtime
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In video game design, what does 'meaningful play' refer to?
Sound effects
Multiplayer options
Player actions and game responses
Graphics quality
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a unique feature of the game Love Letter?
Multiple game boards
Simple mechanics with strategic depth
Long playtime
Complex rules
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