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High Stakes Rules Pop Quiz

Authored by Jillian Ma

Computers

12th Grade

Used 2+ times

High Stakes Rules Pop Quiz
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23 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which change applies during the final 30 seconds of a Match? Select the best answer.

Robots on the Ladder cannot be contacted directly or transitively

Rings cannot be added to or removed from any Stake

Placed Mobile Goals and Scored Rings in Positive Corners are protected

All of these

2.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

What is the maximum number of Mobile Goals that can be Placed in each Corner?

1

2

3

4

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A Robot ends the Match entirely above the black rung of the Ladder, and is not in contact with any Field Elements or Scoring Objects other than the gray rung and vertical sections of the Ladder. Which Climb Level should the Robot earn points for?

Level 0

Level 1

Level 2

Level 3

4.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

What happens if a Team removes a Mobile Goal from the field during a Match? Check all that apply.

The Mobile Goal is returned to a non-Placed position without Rings

The Mobile Goal remains outside of the Field for the remainder of the Match

The Mobile Goal is returned to a non-Placed position with Rings intact

The Team receives a Major Violation and Disqualification for the Match

5.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

How many Stakes are in each High Stakes Match?

13

10

9

5

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When are Scoring statuses evaluated after a Match? Select the best answer.

When the Match timer hits 0:00, even if objects, elements, or Robots are still moving

When the Match timer hits 0:00, or once all objects, elements, and Robots have stopped moving

5 seconds after the Match, or once all objects, elements, and Robots have stopped moving, whichever comes first

None of these

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A Robot that has Possession of more than two Rings and/or one Mobile Goal must ______.

place the excess Scoring Object(s) into a Scored position within a 5-count to avoid penalties

discard the excess Scoring Object(s) and immediately move to to a legal starting position

move to a legal starting position to enable a Drive Team Member to remove the excess Scoring Object(s)

immediately stop all actions except for attempting to remove the excess Scoring Object(s)

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