Gamification vs. Game-Based Learning Quiz

Gamification vs. Game-Based Learning Quiz

9th Grade

10 Qs

quiz-placeholder

Similar activities

CALL QUIZ

CALL QUIZ

9th Grade

10 Qs

Gamification

Gamification

KG - University

10 Qs

xd21

xd21

8th - 10th Grade

5 Qs

Understanding Technology and Its Impact (GenAlpha Debate)

Understanding Technology and Its Impact (GenAlpha Debate)

6th Grade - University

15 Qs

Parallel Structure

Parallel Structure

9th Grade

15 Qs

Exploring UWC Red Cross Nordic

Exploring UWC Red Cross Nordic

6th Grade - University

14 Qs

Modern Classroom Introduction Mastery Check

Modern Classroom Introduction Mastery Check

6th Grade - University

10 Qs

Technology / innovation to help students study

Technology / innovation to help students study

9th - 12th Grade

7 Qs

Gamification vs. Game-Based Learning Quiz

Gamification vs. Game-Based Learning Quiz

Assessment

Quiz

English

9th Grade

Easy

Created by

Geovanna Gaspar

Used 1+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main difference between Gamification and Game-Based Learning (GBL)?

Gamification uses actual games, while GBL only adds game-like elements.

Gamification adds game mechanics to traditional learning, while GBL uses games as the learning experience.

Gamification focuses on storytelling, while GBL focuses on rewards.

There is no difference between Gamification and GBL.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who is one of the main theorists behind Game-Based Learning?

Karl Kapp

Jean Piaget

Jane McGonigal

Nick Pelling

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key characteristic of Gamification?

Learning through full-fledged games.

Using points, badges, and leaderboards to engage students.

Playing video games to improve reflexes.

Removing traditional assessments in favor of gaming.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is an example of Game-Based Learning?

Giving students badges for completing assignments.

Using Minecraft Education to teach problem-solving skills.

Ranking students based on class participation.

Creating a leaderboard for students who submit homework on time.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one major benefit of Game-Based Learning in the classroom?

It replaces all traditional learning methods.

It provides instant feedback and promotes active learning.

It makes students dependent on rewards to study.

It only works for young children.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who first coined the term "Gamification"?

James Paul Gee

Nick Pelling

Lev Vygotsky

Marc Prensky

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT a characteristic of Game-Based Learning?

Problem-solving and critical thinking skills.

Learning through interactive and immersive experiences.

Traditional lecture-based instruction with minimal student interaction.

Storytelling and contextual learning.

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?