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Quiz sobre Experiência do Usuário

Authored by ELBER SANTANA CARDOSO

Information Technology (IT)

2nd Grade

Quiz sobre Experiência do Usuário
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10 questions

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1.

MULTIPLE CHOICE QUESTION

45 sec • 2 pts

What is the main historical event that marked the emergence of the UX field?

Development of the first graphical user interface.

Improvement of the computer industry in the 70s.

Beginning of the Industrial Revolution.

Emergence of the Internet in the late 90s.

2.

MULTIPLE CHOICE QUESTION

45 sec • 2 pts

In which decade did the UX field begin to be formally recognized?

80s.

70s.

60s.

90s.

3.

MULTIPLE CHOICE QUESTION

45 sec • 2 pts

Which of these ideas is fundamental for developing a good user experience?

Making the user feel lost in the interface.

Ignoring the needs and desires of the user.

Creating a complex and confusing interface.

Prioritizing the needs and desires of the user.

4.

MULTIPLE CHOICE QUESTION

45 sec • 2 pts

Which of these ideas is a good practice for improving the usability of an interface?

Using many unnecessary visual elements.

Making the user remember a lot of information to use the interface.

Hiding important information in the settings menu.

Keeping it simple and easy to use.

5.

MULTIPLE CHOICE QUESTION

45 sec • 2 pts

What is the main problem in using UX design that can harm the user experience?

Lack of user research and understanding of the target audience

Design without considering accessibility

Excessive focus on design trends rather than user needs

Lack of collaboration between design and development teams

6.

MULTIPLE CHOICE QUESTION

45 sec • 2 pts

What is another common problem in using UX design that can harm the user experience?

Lack of user testing before launch

Excessive focus on functionality at the expense of appearance

Design without considering use on different devices

Excessive collaboration between design and development teams

7.

MULTIPLE CHOICE QUESTION

45 sec • 2 pts

Which of the following is not a common deliverable in UX?

Interactive prototypes

Wireframes

Market research

User journey maps

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