Understanding the A* Algorithm

Understanding the A* Algorithm

12th Grade

15 Qs

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Understanding the A* Algorithm

Understanding the A* Algorithm

Assessment

Quiz

Computers

12th Grade

Practice Problem

Medium

Created by

S Uwadiae

Used 2+ times

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15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the A* algorithm in computer science?

To sort data in ascending order

To find the shortest path in a graph

To compress data efficiently

To encrypt data securely

Answer explanation

The A* algorithm is primarily used to find the shortest path in a graph by efficiently exploring paths based on cost and heuristic estimates, making it ideal for applications like navigation and game development.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is a key component of the A* algorithm?

Stack

Queue

Priority Queue

Linked List

Answer explanation

The A* algorithm uses a Priority Queue to efficiently select the next node to explore based on the lowest cost estimate. This allows it to find the shortest path more effectively than other data structures like stacks or queues.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a heuristic function in the context of the A* algorithm?

A function that calculates the exact cost from the start node to the goal

A function that estimates the cost from the current node to the goal

A function that sorts nodes alphabetically

A function that encrypts node data

Answer explanation

A heuristic function in the A* algorithm estimates the cost from the current node to the goal, helping to prioritize which paths to explore. This is crucial for efficiently finding the shortest path.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is a common heuristic used in the A* algorithm for a 2D grid?

Manhattan distance

Euclidean distance

Hamming distance

Jaccard distance

Answer explanation

The Manhattan distance is commonly used in the A* algorithm for 2D grids because it calculates the distance between two points based on a grid layout, making it suitable for pathfinding in such environments.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is a graph typically represented in the A* algorithm?

As a binary tree

As an adjacency matrix or adjacency list

As a hash table

As a stack

Answer explanation

In the A* algorithm, a graph is typically represented as an adjacency matrix or adjacency list. These structures efficiently store the connections between nodes, allowing the algorithm to explore paths effectively.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the time complexity of the A* algorithm in the worst case?

Answer explanation

The A* algorithm's worst-case time complexity is O(b^d), where b is the branching factor and d is the depth of the solution. This reflects the exponential growth of nodes explored in the search space.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In what scenario does the A* algorithm perform optimally?

When the heuristic is always zero

When the heuristic is admissible and consistent

When the graph is a complete graph

When the graph has no cycles

Answer explanation

The A* algorithm performs optimally when the heuristic is admissible (never overestimates the cost) and consistent (satisfies the triangle inequality). This ensures it finds the shortest path efficiently.

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