
Roblox L34 Racing Car Reset
Authored by Future Teacher
Computers
1st - 5th Grade
Used 3+ times

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11 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when a player touches the first checkpoint in the race?
The race ends immediately
The timer starts counting
The player is teleported to the last checkpoint
The checkpoints all turn white
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why do we reset all checkpoints when a player finishes a race?
To allow multiple rounds of play
To make the game easier
To prevent the player from winning
To increase the difficulty of the race
3.
MATCH QUESTION
1 min • 4 pts
Match the function with its purpose:
ipairs()
Loops through all checkpoints in order
FireClient()
Changes checkpoint color to white
Color3.new(1, 1, 1)
Stores the player's best race time
leaderstats
Sends a message to the target
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is correct about the "firstcheckpoint" ?
checkpointList[2]
checkpointList[1]
checkpointList[#checkpointList]
checkpointList[0]
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Using ipairs() ensures that checkpoints are reset in the correct order.
True
False
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
player.racing.Value = false
chose the correct answer.
Stops the race when the last checkpoint is touched
The player started racing
The timer started to count
7.
DRAG AND DROP QUESTION
1 min • 1 pt
In Roblox Studio, we use (a) to store a player's race time inside their leaderboard. This value updates only if the player's new time is (b) than their previous best.
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