
SCRATCH L27
Authored by Future Teacher
Computers
1st - 5th Grade
Used 1+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the "distance to [mouse pointer]" block measure in Scratch?
The distance between two sprites.
The distance traveled by the sprite.
The distance between the sprite and the mouse pointer.
The distance between the sprite and the apple.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which block would you use to get the distance between a sprite and the mouse pointer?
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Where can we find the "distance to [mouse pointer]" block in Scratch?
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the function of this code?
Make sure the sprite only chasing the mouse pointer when distance between sprite and mouse pointer is less than 10.
Make sure the sprite only chasing the mouse pointer when distance between sprite and mouse pointer is more than 100.
Make sure the sprite only chasing the mouse pointer when distance between sprite and mouse pointer is more than 10.
Make sure the sprite only chasing the sprite when distance between sprite and mouse pointer is more than 10.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the function of this code?
Sprite moves 10 steps, turns left randomly between -5° and 5°, and bounces when it hits the edge.
Sprite moves 10 steps, turns left randomly between -15° and 15°, and bounces when it hits the edge.
Sprite moves backward 10 steps, turns right randomly between -15° and 15°, and bounces when it hits the edge.
Sprite moves 10 steps, turns right randomly between -15° and 15°, and bounces when it hits the edge.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the function of this code?
When the sprite receives the "toxic fish" broadcast, it increases its size, changes to a different costume, and broadcasts a "game over" message immediately.
When the sprite receives “toxic fish,” it changes costume, shrinks, waits 0.5 seconds, switches costume again, loses 1 life, and broadcasts “game over” if lives reach 0.
When the sprite receives the "toxic fish" broadcast, it switches to a specific costume, waits for 0.5 seconds, and increases the number of lives by 1.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
This is a code from the "toxic fish." Why do we have to put the "show" block after the "green flag clicked"?
To ensure the "toxic fish" sprite is visible when the game starts.
To make the sprite invisible at the start of the game.
To make the sprite appear only when the "toxic fish" message is received.
To hide the sprite when the game starts.
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