Search Header Logo

SCRATCH L27

Authored by Future Teacher

Computers

1st - 5th Grade

Used 1+ times

SCRATCH L27
AI

AI Actions

Add similar questions

Adjust reading levels

Convert to real-world scenario

Translate activity

More...

    Content View

    Student View

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What does the "distance to [mouse pointer]" block measure in Scratch?

The distance between two sprites.

The distance traveled by the sprite.

The distance between the sprite and the mouse pointer.

The distance between the sprite and the apple.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which block would you use to get the distance between a sprite and the mouse pointer?

Media Image
Media Image
Media Image
Media Image

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Where can we find the "distance to [mouse pointer]" block in Scratch?

Media Image
Media Image
Media Image
Media Image

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What is the function of this code?

Make sure the sprite only chasing the mouse pointer when distance between sprite and mouse pointer is less than 10.

Make sure the sprite only chasing the mouse pointer when distance between sprite and mouse pointer is more than 100.

Make sure the sprite only chasing the mouse pointer when distance between sprite and mouse pointer is more than 10.

Make sure the sprite only chasing the sprite when distance between sprite and mouse pointer is more than 10.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What is the function of this code?

Sprite moves 10 steps, turns left randomly between -5° and 5°, and bounces when it hits the edge.

Sprite moves 10 steps, turns left randomly between -15° and 15°, and bounces when it hits the edge.

Sprite moves backward 10 steps, turns right randomly between -15° and 15°, and bounces when it hits the edge.

Sprite moves 10 steps, turns right randomly between -15° and 15°, and bounces when it hits the edge.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What is the function of this code?

When the sprite receives the "toxic fish" broadcast, it increases its size, changes to a different costume, and broadcasts a "game over" message immediately.

When the sprite receives “toxic fish,” it changes costume, shrinks, waits 0.5 seconds, switches costume again, loses 1 life, and broadcasts “game over” if lives reach 0.

When the sprite receives the "toxic fish" broadcast, it switches to a specific costume, waits for 0.5 seconds, and increases the number of lives by 1.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

This is a code from the "toxic fish." Why do we have to put the "show" block after the "green flag clicked"?

To ensure the "toxic fish" sprite is visible when the game starts.

To make the sprite invisible at the start of the game.

To make the sprite appear only when the "toxic fish" message is received.

To hide the sprite when the game starts.

Access all questions and much more by creating a free account

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?