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Roblox L39 Puchase GUI + Destroy

Authored by Future Teacher

Computers

1st - 5th Grade

Used 5+ times

Roblox L39 Puchase GUI + Destroy
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11 questions

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1.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

What should be done to the 'Purchase Button' in the lesson? (Multiple Answer)

To set the price for the button then label it the price.

To make the cash to minus the price when we buy the upgrade.

To make the platform disappear after touching it.

To make the button change colour

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'IntValue' in the 'Button' model?

To store the player's name

To set the price for the button

To track the number of players

To change the button color

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should happen to the player's cash after buying an upgrade?

It should double

It should remain the same

It should be subtracted by the cost

It should be added to the cost

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How should the button's price label be displayed?

In the player's inventory

On the top of the button using 'Humanoid'

On the side of the button

In the game chat

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should the button part be renamed to after adding 'Humanoid'?

Button

Cash

Head

Dropper

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should be done to differentiate multiple droppers?

Change their size

Rename them with numerical values

Add a color code

Remove duplicates

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which condition ensures that a player can buy an upgrade?

if player and playerMoney < cost then

if player and cost >= playerMoney then

if player and playerMoney >= cost then

if player or playerMoney >= cost then

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