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3.1 Timing with code

Authored by Future Teacher

Computers

1st - 5th Grade

Used 1+ times

 3.1 Timing with code
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10 questions

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1.

MULTIPLE SELECT QUESTION

45 sec • 4 pts

What is the purpose of sound effects in video games?

Character Interaction

Background Music

Game Over and Victory

Event and Trigger

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

BGM (Background Music) is used in games to:

Enhance the gaming experience by setting the mood and atmosphere.

Distract players from the gameplay.

Reduce the need for sound effects.

Increase the game's difficulty level.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which Scratch category contains the "Play Sound Until Done" block?

Media Image
Media Image
Media Image
Media Image

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

The "Play Sound Until Done" block allows other blocks to run while the sound is playing.

True

False

5.

MATCH QUESTION

1 min • 3 pts

Match the block with its behavior:

Stop All Sounds

Plays the sound and immediately moves to the next block

Start Sound

Plays the sound and waits until it finishes before moving to the next block

Play Sound Until Done

Immediately stops all playing sounds

6.

DRAG AND DROP QUESTION

1 min • 1 pt

Media Image

play the specified sound, ​ (a)   its script until the sound has finished playing

pausing
continue

7.

CATEGORIZE QUESTION

3 mins • 3 pts

Organize these options into the right categories

Groups:

(a) Start Sound

,

(b) Play Sound until done

Media Image

use for sound effect

Play one sound until done then continue

Media Image

use for background music

Immediately play next sound

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