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Practice Test

Authored by Liezel Amper

Computers

11th Grade

Used 5+ times

Practice Test
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50 questions

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1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Your team is considering different technologies for an ICT project aimed at fostering social change. What is a primary consideration when selecting technology for this project?

Choosing the most advanced technology available

Selecting technology without considering the target audience

Ensuring technology aligns with project goals and the needs of the community

Picking the technology with the lowest cost.

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is a primary step in developing a comprehensive plan for an ICT project aimed at fostering social change?

Setting clear goals

Selecting the right technology

Identifying potential impacts

Defining the target audience

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Ronnie creates content on Facebook and has massive loyal followers who are inspired and motivated to become like Ronnie. What type of social media user is Ronnie?

vlogger

poser

user

influencer

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Nicole immediately shared her posts to the public and tagged her friends. She also posted it to related Facebook group and other social media platforms. What process of project making is she doing?

designing

developing

conceptualizing

promoting

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What role does technology selection play in planning an ICT project for social change?

It is not essential for social change projects

It determines the potential impact of the project

It is crucial for project success and effectiveness

It only affects the target audience

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which principle of Web 2.0 best explains the shift from static web pages to dynamic, user-driven content?

User-generated content

Enhanced graphics

Faster internet speeds

Better advertising techniques

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

How does the concept of user interactivity in Web 2.0 enhance the learning experience compared to traditional web 1.0 sites?

It limits the amount of available information

It allows users to passively consume content.

It engages users through interactive content and social collaboration.

It provides static information only.

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