GCSE Computer Science Basics Retrieval Practice: FLashcards 3/4

GCSE Computer Science Basics Retrieval Practice: FLashcards 3/4

10th Grade

10 Qs

quiz-placeholder

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GCSE Computer Science Basics Retrieval Practice: FLashcards 3/4

GCSE Computer Science Basics Retrieval Practice: FLashcards 3/4

Assessment

Quiz

Computers

10th Grade

Easy

Created by

Quizizz Content

Used 15+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Denary (base 10)

The standard numeral system used by humans, also known as the decimal system, which is based on ten symbols: 0-9.

A numeral system that uses only two symbols: 0 and 1.

A numeral system that is based on twelve symbols: 0-9 and A-B.

A numeral system that uses Roman numerals for representation.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

ROM

Read-Only Memory, a type of non-volatile storage used to store firmware or software that is rarely changed.

Random Access Memory, a type of volatile storage used for temporary data storage.

Read-Only Memory, a type of volatile storage used for temporary data storage.

Read-Only Memory, a type of non-volatile storage used for temporary data storage.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Image quality

The clarity and detail of an image as determined by its resolution and color depth.

The size of the image file measured in bytes.

The speed at which an image is displayed on a screen.

The type of software used to edit the image.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Virtual memory

A technique that allows a computer to use more memory than is physically available by using disk space as an extension of RAM.

A type of memory that is only accessible when the computer is connected to the internet.

A hardware component that increases the speed of data processing in a computer.

A method of storing data permanently on a hard drive.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Hexadecimal (base 16)

A numeral system made up of 16 symbols (0-9 and A-F) used as a human-friendly representation of binary-coded values in computing and digital electronics.

A numeral system that uses only two symbols (0 and 1) for binary representation.

A numeral system that uses ten symbols (0-9) for decimal representation.

A numeral system that uses eight symbols (0-7) for octal representation.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

ASCII

American Standard Code for Information Interchange

Advanced Standard Code for Information Integration

American Standard Code for Internet Interaction

Automated Standard Code for Information Interchange

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Solid state storage

A type of volatile storage media that uses magnetic disks to store data.

A type of non-volatile storage media that uses flash memory to store data, such as SSDs, which are faster and more reliable than traditional hard drives.

A type of optical storage media that uses lasers to read and write data.

A type of non-volatile storage media that uses tape to store data, which is slower than SSDs.

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