
Floating Point Precision in Graphics

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Amelia Wright
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens to the sphere as it moves rapidly in the video?
It starts to look distorted and unrecognizable.
It changes color.
It becomes more spherical.
It disappears completely.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main cause of the sphere's distortion?
Camera angle problems.
Texture mapping errors.
Incorrect lighting.
Floating point precision issues.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How are the positions of the vertices in the sphere defined?
As integers.
As strings.
As floating point numbers.
As boolean values.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a limitation of floating point numbers?
They require too much memory.
They can only store integers.
They cannot store large and precise values at the same time.
They are too slow for calculations.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the effect of floating point precision on tiny objects?
They become invisible.
They appear larger than they are.
They change shape.
They require precise decimal values for accurate positioning.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why do vertices appear to jump around in the video?
Due to incorrect rendering.
Because of floating point precision issues.
Because of a software bug.
Due to network latency.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a common solution to floating point precision problems?
Repositioning objects closer to the origin.
Reducing the number of vertices.
Increasing the memory allocation.
Using a different programming language.
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