The role of technology in marketing communications
Quiz
•
Social Studies
•
University
•
Hard
Tahlia Tannous
FREE Resource
8 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a primary function of Augmented Reality (AR) in advertising?
Creating a fully immersive digital environment
Blocking all real-world distractions
Adding digital elements to the real world for interactive experiences
Allowing users to code their own advertisements
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
According to the article, how do VR and AR enhance Integrated Marketing Communications (IMC)?
By reducing the need for social media
Through consistent, interactive experiences across platforms
By replacing print and television advertising
Through influencer partnerships only
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a major strength of VR and AR in media communications?
Reduced hardware requirements
Lower marketing costs
High user engagement and immersion
Guaranteed global reach
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What kind of advertising did Warner Bros. use before releasing the Barbie movie in 2023?
Virtual reality game
Interactive billboard
AR wardrobe filters on Snapchat
3D printed merchandise
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What cognitive marketing model suggests AR/VR help consumers make more informed decisions?
The Behavioural Model
The Cognitive Model of Consumer Behaviour
The Transactional Model
The Diffusion of Innovations Theory
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is a weakness of AR and VR technology?
branch reach
immersive experience
user engagement
high developmental costs
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is an ethical concern related to AR and VR advertising for younger audiences?
Too many customisation options
Passive advertising that may go unnoticed
Requiring physical presence in stores
Encouraging reading over interaction
8.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is true about the current state of AR/VR according to the article?
It is expected to decrease in popularity by 2029
The global market for AR/VR is still in early stages but growing rapidly
Most users already own high-end VR headsets
AR is replacing all traditional forms of media
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