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Scratch Platformer L14

Authored by Future Teacher

Computers

1st - 5th Grade

Scratch Platformer L14
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of making a checkpoint in your game?

To decorate your level

To save the game progress

To make the game harder

To make the cat fly

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What kind of new sprite did we create for the checkpoint?

Duck

Frog

Flag

Tree

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the player touches the checkpoint flag?

The flag disappears

The game resets

The player bounces

The checkpoint is saved

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What variable do we use to keep track of the latest checkpoint scene?

Media Image
Media Image
Media Image
Media Image

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why do we want the player to spawn at the checkpoint's x and y position?

So the player doesn't get stuck in the wall

So the player can fly

So the player get stuck in the wall

So the level doesn't get stuck in the wall

6.

REORDER QUESTION

1 min • 1 pt

Put the steps in the correct order to make the checkpoint work:

Set the checkpoint location using a list

Make the checkpoint sprite and draw the flag

Create a new variable called #checkpoint

Make the player go to the checkpoint position when respawning

7.

MATCH QUESTION

1 min • 1 pt

Match the item to what it does in the game:

Fixes the disappearing player

Ghost effect reset

Shows where the checkpoint is

List (x, y, level)

Saves the current checkpoint

Flag sprite

Stores the checkpoint location

#checkpoint variable

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