Mastering Scratch Programming Concepts

Mastering Scratch Programming Concepts

12th Grade

10 Qs

quiz-placeholder

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Mastering Scratch Programming Concepts

Mastering Scratch Programming Concepts

Assessment

Quiz

Information Technology (IT)

12th Grade

Practice Problem

Medium

Created by

Irfan I

Used 2+ times

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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using broadcast messages in Scratch?

To create random animations for sprites.

To store data for future use in the project.

To change the background color of the stage.

To enable communication and coordination between sprites.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you implement a scoring system using variables in Scratch?

Create a variable 'score' but do not use it in the game.

Create a variable 'score', initialize it to 0, and use 'change score by [value]' to update it.

Use 'set score to [value]' to reset the score every time.

Create a variable 'points' and set it to 100 without changing it.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Describe how conditional logic can enhance animations in Scratch.

Conditional logic is only used for sound effects in Scratch.

Conditional logic makes animations in Scratch less interactive.

Conditional logic enhances animations in Scratch by allowing them to respond dynamically to user interactions and events.

Conditional logic has no impact on the performance of animations in Scratch.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you send a broadcast message from one sprite to another?

Connect the sprites with a wire to share messages.

Use the 'broadcast' block to send a message and 'when I receive' block to handle it.

Use the 'send' block to transmit a message directly.

Utilize the 'message' block to create a direct link.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Explain how to manage different game states using variables in Scratch.

Use a variable 'level' to track player scores.

Implement a timer variable to manage game speed.

Create a list to store all game objects.

Use a variable 'gameState' to track and manage different game states.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of user input in conditional responses within Scratch?

User input is used solely for debugging purposes.

User input allows Scratch programs to execute different actions based on user choices, enabling interactivity.

User input is ignored in Scratch programs.

User input only affects the visual appearance of sprites.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you use broadcasts to trigger events in multiple sprites simultaneously?

Use the 'broadcast' block to send a message and 'when I receive' block in each sprite to respond.

Use the 'send' block to trigger events in one sprite only.

Each sprite must be programmed individually without broadcasts.

Broadcasts can only be used for visual effects, not events.

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