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Roblox L32 Racing Remote Event

Authored by Future Teacher

Computers

1st - 5th Grade

Used 1+ times

Roblox L32 Racing Remote Event
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11 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using RemoteEvent in Roblox?

To create checkpoints

To allow players to fly

To send messages between server and client

To save player data

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which Roblox service do we place RemoteEvent in?

StarterPlayer

Workspace

ReplicatedStorage

Lighting

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the function of FireClient?

Creates a fire on the player

Sends an event to all players

Sends a message to one specific client

Deletes a checkpoint

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when we test with multiple players and the original checkpoint code is used?

Each player gets their own color update

Only one player can play

All players see the same checkpoint color change

The game crashes

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What type of script is used to receive a RemoteEvent on the client side?

Script

LocalScript

ModuleScript

UI Script

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

UI elements like 'TextLabel' are placed under StarterGui.

True

False

7.

DRAG AND DROP QUESTION

1 min • 1 pt

The code event.OnClientEvent:Connect(changeColor) listens for a event or ​ (a)   from the server.

message
picture
music

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