Unity 3D Game Basics

Unity 3D Game Basics

9th - 12th Grade

11 Qs

quiz-placeholder

Similar activities

Unity Interface Review

Unity Interface Review

9th - 12th Grade

10 Qs

Unity - Roll-a-Ball

Unity - Roll-a-Ball

9th - 12th Grade

16 Qs

Unity Introduction

Unity Introduction

9th - 12th Grade

14 Qs

Unity: Animations, Animators, & Tilemaps

Unity: Animations, Animators, & Tilemaps

9th - 12th Grade

15 Qs

Unity Semester 3 - Quiz 3

Unity Semester 3 - Quiz 3

9th - 12th Grade

10 Qs

App inventor

App inventor

11th Grade

10 Qs

финал unity base

финал unity base

8th - 11th Grade

15 Qs

Exploring the Unity Platform

Exploring the Unity Platform

10th Grade

13 Qs

Unity 3D Game Basics

Unity 3D Game Basics

Assessment

Quiz

Computers

9th - 12th Grade

Medium

Created by

Karen Hersh

Used 2+ times

FREE Resource

11 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

5 mins • 5 pts

Media Image

What is a prefab?

It's a template for an object in a game.

It's something that allows a GameObject to be affected by physics.

It's something that defines the shape of a GameObject for the purposes of physical collisions.

It's a window that displays all the GameObjects in the current scene.

2.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

Media Image

What is a Collider component?

It's a template for an object in a game.

It's something that allows a GameObject to be affected by physics.

It's something that defines the shape of a GameObject for the purposes of physical collisions.

It's a window that displays all the GameObjects in the current scene.

3.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

Media Image

What is a Rigidbody component?

It's a template for an object in a game.

It's something that allows a GameObject to be affected by physics.

It's something that defines the shape of a GameObject for the purposes of physical collisions.

It's a window that displays all the GameObjects in the current scene.

4.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

Media Image

A prefab includes all of the following EXCEPT...

The GameObject itself

Any components attached to the GameObject

Properties of the GameObject and its components

The scene

5.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

Media Image

What does the physics engine do in Unity?

Determines what players see while playing the game

Determines the shape of a GameObject

Determines how GameObjects behave when impacted by virtual forces

Lists what GameObjects are in the current scene

6.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

Media Image

All of the following are properties in the Rigidbody component EXCEPT...

is Trigger

Mass

Drag

Use Gravity

7.

MULTIPLE CHOICE QUESTION

5 mins • 10 pts

Media Image

All of the following are properties in a Collider component EXCEPT...

is Trigger

Center

Material

Mass

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?