
Soalan Teknologi dalam PdP
Authored by Muhammad Zulhilmi
Other
4th Grade

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main purpose of using technology in teaching and learning?
Replace teachers completely
Increase student engagement and facilitate teaching
Reduce homework
Make students dependent on the internet
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is a tool for classroom management?
YouTube
Kahoot
Google Classroom
Wordwall
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does gamification mean?
Transforming teaching and learning into video games
Using game elements in education
Playing during recess
Drawing in class
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is not a gamification tool?
Quizizz
Canva
Blooket
ClassDojo
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main benefit of gamification in teaching and learning?
Allowing students to sleep in class
Causing teachers not to need to teach
Creating a fun learning environment
Reducing the number of students in class
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Examples of AI tools that can assist in teaching and learning are:
Powtoon
Canva
ChatGPT
YouTube
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main challenge in using technology in schools?
Students are too smart
Teachers are too fast
Time and skill constraints
Too much physical training
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