
3.5A Types of Digital Media Terminologies
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14 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Viral Content
Online media that becomes popular quickly through widespread sharing, such as trending videos or memes.
Content that is only shared among a small group of people.
Media that is created for advertising purposes only.
Any content that is difficult to understand or interpret.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Print Media
Digital content available online
Traditional published materials such as newspapers, magazines, and books.
Broadcast media like television and radio
Social media platforms and blogs
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Web 2.0
The static stage of the internet with only read-only content.
The interactive stage of the internet with user-generated content like blogs, social media, wikis, and comment sections.
A type of web hosting service for personal websites.
The first version of the internet that allowed for email communication.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Web 3.0
The next stage of the web involving artificial intelligence, deep learning, and semantic understanding, enabling personalized and intelligent experiences.
A version of the web focused solely on social media interactions.
An outdated concept that refers to the early days of the internet.
A web platform that only supports static content without user interaction.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Deepfake
Digitally altered videos or audio created using AI to imitate real people—used both for entertainment and potentially misleading purposes.
A type of video game that uses artificial intelligence to create dynamic storylines.
A method of video editing that enhances the quality of old films.
A social media trend involving the use of filters to change appearances.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Gaming Industry
A sector of digital entertainment focused on video games, including online gaming, mobile apps, and console games.
A type of physical sport played in arenas.
A market for board games and card games only.
An industry that produces only educational software.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Personalized Recommendations
Suggestions made by platforms based on user behavior, preferences, and past activity.
Random suggestions that have no relation to user preferences.
Recommendations based solely on popular trends and ratings.
Generic suggestions that apply to all users regardless of their activity.
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