Programming Basics and Concepts Quiz

Programming Basics and Concepts Quiz

7th Grade

30 Qs

quiz-placeholder

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Programming Basics and Concepts Quiz

Programming Basics and Concepts Quiz

Assessment

Quiz

Engineering

7th Grade

Practice Problem

Easy

Created by

Nathan Macleod

Used 1+ times

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30 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a variable (container) in programming?

Variables are identifiers that store information.

Variables are used to perform calculations.

Variables are a type of data structure.

Variables are a type of function.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are good practices in naming variables?

Use the alphabet, underscores, and numbers.

Start a variable with a number or underscore.

Use special characters.

Use reserved words in the programming language.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

List and explain two common variable naming conventions.

snake_case is a naming convention used for modules, variables, class, and functions which utilized lower case letters and underscores in between multiple words.

CamelCase is a naming convention used for class names which utilizes capital letters at the beginning of each word without spaces in between.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a flow chart?

A flowchart is a visual representation of an algorithm.

A flowchart is a type of data structure.

A flowchart is a programming language.

A flowchart is a type of function.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is an algorithm?

A set of instructions or procedures designed to perform a specific task or solve a problem.

A type of data structure.

A programming language.

A type of function.

6.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe a conditional statement and how it is used in an algorithm.

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7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Define syntax.

Set of rules that define what the various combinations of symbols mean. This tells the computer how to read the code.

A type of data structure.

A programming language.

A type of function.

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