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Lesson 12

Authored by Susanti Susanti

Computers

12th Grade

Used 1+ times

Lesson 12
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the setup() function in StartScreen?

To initialize player variables
To load sound and play it
To draw game title
To stop background music

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does arcade.View represent in this code?

A background image
A sprite object
A screen or scene
A player movement class

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the mouse is clicked on the start screen?

The game closes
The game resets
It shows the GameScreen view
The title music stops

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the use of arcade.load_tilemap() in GameScreen?

To create game logic
To load all sprite layers from a map file
To detect player movement
To set background color

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of self.player.center_x = WIDTH//2?

To make the player invisible
To center the player horizontally
To make the player jump
To rotate the player

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which method updates the player’s animation?

on_mouse_press()
on_update()
on_draw()
setup()

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of self.playerlist = arcade.SpriteList()?

To load enemy sprites
To manage multiple player characters
To create a music list
To handle player physics

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